Portal Gun weapon icon by RealBeta, uploaded to GameBanana by RaraKnight.
Half-Life 2 or the Episode, Portal and this mod need to be on the same drive in order for everything to work. Half-Life 2 or respective Episode installed Installation: Copy the respective folder for the game you want to play to your sourcemods directory and then launch the mod from steam.
Added Linux binaries, so the mod now works on Linux, although there's a weird bug with particles being inverted color, so blood particles are blue for example same with every other particle, don't know how to fix it yet Half-Life 2, respective Episode or Lost Coast installed-Portal installed Half-Life 2 or the Episode or Lost Coast and Portal and this mod need to be on the same drive in order for everything to work. Added the ability to rapid click to shoot Portals faster, like in Portal 2 Added convar sv_portal_projectile_delay to change the maximum delay between shooting a Portal and it opening (defalult is 0.5 seconds), if set to a very high number behavior will be the same as in normal Portal Press "[" to get Portal Gun (can be rebound in the settings).
Half-Life 2 or the Episode or Lost Coast and Portal and this mod need to be on the same drive in order for everything to work.Ĭopy the respective folder for the game you want to play to your sourcemods directory and then launch the mod from steam. Half-Life 2, respective Episode or Lost Coast installed Fixed errors related to "newspark.wav" not being found in EP1
Fixed crash when Magnusson Device hit's the ground Added con var to toggle fall damage (can be toggled in "Mod Settings" menu Added new "Mod Settings" main menu option Made "impulse 102" give upgraded portal gun Fixed crowbar not swinging through portals Fixed Portal's QuickInfo being too transparent Metrocops attempt multiple times to kill the player with explosive oil drums.-Added HUD QuickInfo (aka crosshair) from Portal's beta If they stay too long, a Combine APC will come and shoot the gun with rockets until it breaks.įurther along, a citizen calls for the player and reassures them that there are other stations who can help. The port was to feature a new, exclusive mission pack called Half-Life: Blue Shift, along with better visuals and effects. It was stated that Captivation would be handling the Dreamcast technology while Gearbox would create all of the new content. If the player kills them and takes over, they can kill many enemies approaching easily. Half-Life for Dreamcast was announced by Sierra on Februat the Milia trade show in Cannes, France. On the roof of Station 12, two metrocops man a mounted gun. The woman speaks again, saying that manhacks are being deployed. The man from Station 8 is interrupted by something before he can finish speaking. Station 8 gets on the line, saying they heard the Station 12 raid, refugees are coming in from Station 9, and stations are being raided. In the lower bunker of Station 12, an unknown woman tries to radio the station. One citizen escapes the initial massacre and tries to plead with Gordon to help him, but the citizen is quickly shot dead by a cop. This is the first time in Half-Life 2 a barnacle is seen.Īhead is Station 12, currently being raided by Civil Protection. The player sees a crow fly right into a barnacle tongue and be eaten. It features all the classic weapons and most-played.
From there, the player arrives at the train station, encounters Barney, and leaves the interrogation room with the first freely openable door in the game. Half-Life Deathmatch: Source is a recreation of the first multiplayer game set in the Half-Life universe. In the order commonly played, here is every Half-Life 2 map:Īrriving in City 17, Route Kanal, Black Mesa East, and ending with Ravenholm.Īrriving in City 17 all the way to meeting Alyx Vance.